New Features and Changes:
- Some lag optimizations in place and main server to be based back at Dusseldorf, Germany
- Gain honor based on level difference
- Honor and Rank will be reset on death but you can purchase 10 honor with 50k gold coins.
- No bandit bosses will be on the map, they will start appearing at your town when you reach the rank of Merchant
- HP of bandits changed back from 100 to 300, and bandit bosses to 2000 to 1500.
- Wood buildings HP increased from 500 to 1000, Stone buildings HP increased from 1000 to 2000
- Sprint becomes fully automatic - you stop sprinting when tired/hungry, in combat or if you take damage for 3 seconds
- Color of bandits will become brown so as to not confuse players
- Villagers will tell you if any of their needs are not being met
Bugs Hopefully Fixed:
- Blacksmiths stopped working after some time
- Stockpile exploit when asking villagers to grab better tools
- Royal Guards Quest text overflowing in Journal
- Wrong damage values for crossbow
