Gameplay changes
The loading bar now moves more often while generating the world to show that the game has not frozen.
The car accelerates slightly faster.
Bear traps will no longer always trap the player. If the player is fast enough and jump through them they can avoid getting stuck.
Players' satiation value is no longer completely filled on death.
Quick keys now allow the player to instantly transfer items and equip equipment to and from other containers.
Quick keys can now also be used on equipment the player is currently holding in their hands.
To make dying from hunger less confusing, damage from hunger now displays visible effects if the player's health is really low.
Changed the amount of crafted items for some recipes as well as changing which items are required to craft them.
Crafting items with an almost full inventory will now put some of the crafted items in the inventory and the rest in the boot of the car if possible.
Bug fixes
Fixed a bug which caused crafted items to end up in the players inventory even if it were full.
