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Bug fix for 3rd mission (missing terrain)

So the 3rd mission had an issue with the terrain not being visible, and a lot of extra units being there. I used this to create a new trailer, but forgot to put the level back in 'normal' mode.

- The buttons on the controller in the 'start/menu-scene' will now rotate 90 degrees to indicate you are in "movement mode". This is just a temporary fix, I am working on updating the controllers, but that will take more time.
- Also added the build version and VR controllers used to the local logging, so its easier to verify issues. The logging information is not automatically send, its only useful when people contact me with issues.