A new version of the DEMO is now live on steam. The major change is that the terrain will now show
- tower range, radar range and combined vision range
- radar spawned, orange ring waves from enemy units
- red ring waves when your units are damaged
Never be surprised when you have suddenly lost your base, now you will be notified in time to stop it!
I am really hoping this makes the game easier to play. Not knowing where the enemies were coming from, and losing units without even knowing about it was a big enemy of enjoyment.
-The holotable also got a GPU performance uplift.
-A bug the could lock a player in the AdvTutorial "Build a miner far away from the base" step has been fixed.
- The second mission (desert) received a lot more extra units to help the player ease into the game.
The 3rd mission is still very hard. I think this has to stay, since the real game will offer challenging missions to players. But in the real game this level of difficulty will only be at the final missions.
Happy steam RTS fest next week, to everyone that loves this genre.
Arnold
