The migration from Unity to Unreal Engine has gone very well so far. It has brought order to the menus, helped me find a number of hard-to-detect errors and will allow us to add some very interesting possibilities in the future, such as dedicated servers, mods and scripting.
Unfortunately I can't show you many images, as I've done very little work on the display and user interface, concentrating mainly on adding all the systems that are part of Caïssa Board, namely :
* the game engines
* position editor
* the clock
* interface with the Lichess online platform
* PGN file import
* 2D and 3D boards
In addition to what existed previously, I've added the missing database functionality and the ability to save positions.
I still have to do:
* variants other than Chess960
* the display of tactics when viewing games.
Then I can concentrate on graphics and special effects. Next I'll add the help functionality, and finally once the application has stabilized we can think about extending it (mods, dedicated servers and scripting).
For the more intrepid among you, the beta version will be accessible as soon as the two points I've mentioned are done.
