Major Update 4 is out!
Rumble Runners has undergone some massive overhauls in visuals and audio! With this latest update, Rumble Runners has reached a point where a full release is imminent!
So what's new?
I'm glad you asked!
New Main Hub

The Main Hub has been remade to fit all the menu platforms properly. It's now a 5-point-star shape and each platform has its own point.

Furthermore, it will be a lot easier to tell which platform is which with the new holograms spelling out the platform's menu type! There's also a 3D-hologram icon for each menu to show their purpose if you can't wait for the letters to come 'round :p
More Animations!

Your Golem will respond when you select a new part or colour in the Customiser. The animations also let you see your Golem in action, so that you can decide if you like your drip from other points of view!
Animations now also have sounds playing when the Golem does something. Footsteps, jumping and more sounds have been added, bringing more life to your rocky friend!
Improved HUD In-Game

You'll have a clearer overview with what's going on in the UI during a run.
The Power Meters have been redesigned and put around the MiniMap. They work exactly the same as they did before, but with a cleaner look and put more out of the way. There's also a pop-up that comes up when you pick up a power-up crystal that tells you which power-up you got!

New look for Stardust

The Stardust clumps you can pick up and use as currency now look very different. They now look the same as their icon and in the Shop Hologram from the Main Hub and are also easier to grab now too!
A Music Player!

Tired of the same track with each race? You're in luck, because now you can choose one of 34 total music tracks to listen and vibe to! You can change music during a run with a simple press of a button. There are various genres and moods between the available music tracks, so there should be less repetition now!
*Disclaimer*
The Game Master and Lunatinc do not own any of the music tracks that are being used in-game. All music has been created by TeknoAXE and falls under the Creative Commons Attribution 4.0 International License.
More Game Master babble!
I've undergone some vocal training, practised *enunciation* and practised singing, all to give you a much better appraisal to your gaming skill. I'll leave you remarks on everything you do because I know you seek my validation!


I even prepared an intro to Rumble Runners that I'm very happy and proud of, and I am eager to show you!

Please don't skip it though I practised hard. :(
Lots of Bugfixes
Some mishaps since the last Update have also been ironed out, luckily!
- You can now create Paths in the Path Creator (Previously named Section Creator) again!
- The OOB Camera now works again, so you can enjoy seeing yourself tumble to your
doomnext round of Rumble Running! - The whole Path will now start to Rumble, and is much bandwidth-friendlier than ever!
- Yellow colours are back in the Customiser after spotting too much green in the colour picker!
- The Dialogue box is no longer in the way of the menu pages and you can click on all the buttons easily again.
- The pause menu will no longer get in the way and "get stuck" on screen!
There's a lot of under-the-bonnet changes that won't show, but should improve the game somewhat!
So what's next?
For Major Update 5, Steam will be integrated completely into Rumble Runners. Think of achievements, a leader board for the Infinite Runs and more! Also there will be way more content to the paths and a lot more Golem Parts to pick from. This means that a Full Release is imminent!
It's planned for the 23rd of May!
A complete demo will also be derived from Major Update 4, which will be available relatively soon-ish!
If you want to stay notified you can do that by following Lunatinc's Social Media and wishlisting Rumble Runners!
That's it for this update!
Let's get ready to Rumble... RUN!
- The Game Master
