Apologies for missing these out when doing the patch, I will be updating this post:
25/09 - 01:00 (BST)
- Fixed scope staying on screen when changing weapon
- Fixed not being able to brake in your vehicle when it has 0 fuel
24/09 - 22:00 (BST)
- Reverted change made to first person sounds
- Fixed issue that would cause first person camera to act weirdly (Usually after shooting/hipfire)
- Fixed a bandit elimination quest being inside the ground
- Fixed text on "Block building..." on difficulty UI
- Fixed turrets being so loud
- Fixed sometimes where turrets could still attack the player and AI after being deactivated
24/09 - 18:00 (BST)
- Change to main menu design/layout
- Fixed picking up a container/tent drops only 1x per item instead of their correct amount
22/09 - 16:00 (BST)
- Fixed scope issue with scrolling
- Fixed floating animal meat bags
- Fixed typo when repairing a vehicle
- Fixed not being able to remove 2 sets of trash piles in a fire station building
- Fixed sound of equipping and unequipping larger melee weapons
- Fixed footsteps when walking with binoculars being used
- Fixed issue with first person audio being wonky (Please report further issues with this)
- Fixed first person ladder climbing
22/09 - 14:30 (BST)
- Added option to disable weapon scrolling (If disabled no holding Alt for camera distance)
- New building block at POIs is now default set to false (There is also a difficulty option that came out shortly after the patch yesterday)
- Fixed issues with weapon scrolling (Building, inventory, etc)
- Fixed vehicle braking above 25mph
Zurvivor
