- The emotional state of NPCs is now initialized. You can see how a NPC feels about life under the History tab when examining the NPC. NPCs will be experiencing new emotions, and updating their mood based on events in the game.
- If you give a food item to an NPC, and the NPC is hungry, the NPC will eat the item. The NPC will no longer be hungry.
- Quests from the NPC job boards sometimes are for item amounts greater than 1, making the quest more challenging.
- News and updates
- The Isle of Elanor
- Update Notes for Build 0.0.9.14
Source: Steam Community (opens in a new tab)
