Fixes
- gamemode: Fixed on easy the first objective triggered too early
- init: Fixed error on game initializing in special situations
- tutorial: Small tutorial fixes to enfoce person is selected
Added
- sound: Added down/up sounds for dragDrop in Queue to make it clearer that its movable
- ui: Added Gray Mouse Icons
- ui: Header for otherTasks, to look nicer
- ui: Added Maintenance Task Element behind the productivity Element, so its clear that someone is doing something against
Improved
- i18n: Renamed Fill to Fill Task to make more clear, that its task related
- interaction: Lowered default Edge speed
- tutorial: More Tutorial improvements
- ui: Show the problem in PiMenus now also as text, to make it more clear
- ui: Red Text on lightred background in Productivity Element is better readable
- ui: Removed flickering outdated Fill Empty Behavior out of Automation Element
Balancing
- persons: Less Person spawnings on easy (was too much)
