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0.1.42 - The Block Patch

- Reworked base block, it's now displayed on your health bar and is always active unless spent. (This makes Deckhand and especially Miner way more survivable.)
- Increased block regen delay from 2.5/0.2 to 3.25/0.25.

- Adjusted character weight's effect on knockback, heavy enemies are now more resistant to weak attacks.

- Removed Shrug It Off.

- Reduced Miner's health from 8 -> 5.
- Reduced Miner's movement speed from 260 -> 250.
- Reduced Deckhand's health from 6 -> 5.
- Increased Librarian's Telekinesis charges from 2/4 -> 3/6.
- Increased Librarian's blue, green and orange card upgrade chances by 10%.

- Axe swings can no longer be jump canceled. (Because of unreleased content stuff.)
- Axe knockback now scales with Empower.

- Adjusted burn/chill indicator visuals. (WIP)
- Adjusted Block and Ammo UI to not overlap each other.
- Added kill counters to Healing Potion & Mana Potion infusion traits. (Suggested by Cellestus.)

- Fixed Clockwork Gauntlet enchantment aura being weird. (Reported by Monke the Rubble-Man.)