The development of version 0.15 is going according to plan and has been done since then:
1. Robots can now be produced in the colony after appropriate research
2. production of clones after appropriate research
3. Candidates for recruitment are retained for 3 game days at the spaceport
4. The need for staff comfort depends on their skills
5. Staff comfort depends on the units and furniture in the rooms that they are assigned and the number of staff in the rooms
6. the mood of the staff increases with an increased level of comfort
7. by paying a bonus, you can quickly raise the mood of a colonist
8. Different nations in their spaceports sell and buy different product ranges
9. Contracts for the creation of mining colonies have been added
10. the shipment, sale and purchase of food products (except ready meals)
is allowed 11. the use of the toilet and shower by non-designated personnel is allowed
12. Story modification of the game 'Solargene: The Beginning'
13. Contracts for industrial colonies have been added
14. Added contracts for farming colonies
15. Contracts for scientific colonies have been added
16. Contracts for tourist colonies have been added
After the development of the version is completed, it will be available first in the Beta branch.
- News and updates
- Solargene
- The development of version 0.15 continues
Source: Steam Community (opens in a new tab)
