How far along is the game in development? When is it expected to go live?
The main content of the game has been built and is being developed to enrich the differences in gameplay between the camps. We are now considering whether to launch EA first to get player feedback. If we go EA, we will launch the EA version in the first half of next year, and the full version within a year of the EA launch.
What is the length of the demo? How much of the total game flow?
The length of the DEMO game can be 10-20 hours (depending on the actual decision making and actual familiarity of the player), allowing the player to fully understand the gameplay. This demo represents about 15% of the EA version of the game.
How many camps will the game open up in the future and will there be DLC to increase the number of playable camps?
The game will open up three major camps in the future. The North African battlefield contains two camps, the US and German. The Far East battlefield has one camp, the Chinese Expeditionary Force. After the main game is developed, we will be working on more DLC to allow players to experience the different gameplay options.
How far along is the development of Expeditionary Force against Japan? When will I be able to play the Expeditionary Force?
Expeditionary Force has completed development of the main game, and is currently refining the balance tests on the numerical tables and adding and adjusting some of the artwork. If we open up EA in the future, we will open up the Expeditionary Force camp in the first EA release.
Where do I go to give feedback on bugs and comments about the game?
You are welcome to join our player groups to give feedback and suggestions.
QQ Group 1: 467110989
QQ Group 2: 775359387
The developers will answer and record bugs in real time, and the game's development progress will be synchronized in the group. steam comment section can also leave comments on the game in progress encountered problems and players' own suggestions, we will have staff to answer regularly.
How will the game be charged in the future? Is it a buyout? How much will it cost?
We have not yet decided on the exact price of the game, which is expected to be between 60-80RMB.
Will the game support modding and creative workshop features in the future?
We are working hard to learn about modding and building the framework, and we will open the creative workshop interface as soon as conditions allow.
Is there an official guide for the game? What if I get stuck?
There will be an official advice and guidance guide, see the official Steam community post for details. However, the cheats are mostly guides to the gameplay and we encourage players to explore and discover more. Officials will follow up on feedback from players in real time to make adjustments and provide reasonable gameplay guidance.
Will the demo be released after the festival? Will the demo be updated afterwards?
The demo will not be taken down after the New Year's Day, and we will continue to fix the bugs that players have given us.
