[Console]
- Fixed bug causing unable to use gaze point to select SteamVR menu for Cosmos Elite Headset without controllers.
[SRAnipal]
- Now supported more data formats in SRAnipal SDK which includes V1 format and separate eye data when connecting Focus 3 eye and facial tracker via Vive Business Streaming.
- Refined the timing of engine initialization.
- Enhanced error handling on eye expression.
- Now supports Eye and Facial tracking via Vive Business Streaming for Focus 3.
- Note: Eye/Facial tracking support via VBS for Focus 3 only supports content using SRAnipal V2 format, please reach out to the content providers to check for more detail.
- This support also requires replacing this dll under each content folder, sample paths are listed as followed. Unity: “{AppRoot}\AppName_Data\Plugins\” UE: “{AppRoot}\Plugins\SRanipal\Binaries\Win64\”
[VIVE OpenXR]
- Fixed a potential memory leakage when swapchain is being repeatedly created and destroyed.
- Fixed an issue feedback from forum to report correct texture format of depth texture when using OpenGL graphic plugin. (Link)
- Cleaned up and disabled unnecessary API layers to prevent OpenXR initialization error.
