v1.4.0.1 Experimental
- Added rename functionality for crew specific loadouts.
Changes
- New 5 speed time controls.
- A friendly assault is a lot more likely to trigger after you raid a base.
Balance
- New and rebalanced group types of varying sizes and structure.
- Can no longer use torpedoes against submarines.
Bug Fixes
- Cash income exploits.
- Bright late night foliage LODs.
- Base spawn consistency issues.
- "New Campaign" button is broken.
- Infinite base health bug after landings.
- Landing units show up for defending side.
- Engagement boundary too wide, reduced by 10%.
- Boat customization screen crew visual glitch when some characters are missing.

Note: Full v1.4.0 changelog will be posted on stable release.
