1.Why do we need to adopt the model of "Early Access"?
First of all, this is an independent game made with heart. Our team is a group of players who love anime and rogue games. In order to make an ideal game, we put our bold and fun ideas into action and made this game with all our hearts. We have decided to adopt Early Access in order to listen to your ideas and suggestions earlier, and hope that you can participate in the creation of the game.
2.How long will the game's pre-release status last?
We hope that this game, through continuous improvement and refinement, will be satisfied and recognized by you. So the creation needs some time to polish it, probably expected to be about half a year. For this reason, we are working hard on the creation and look forward to presenting this piece of product to you in the most perfect form.
3.How much difference is there between the planned full version and the pre-release version?
The final game is planned to include:
We will fix the bugs players reported and take their suggestions made during early access. We will improve related values and UI while adding a range of new elements.
1. We are planning to also localize the game in Japanese, Korean, and possibly other languages.
2. Steam stats, achievements, and Workshops will be added.
3. We will perfect the tutorial, the Authority system, and other features.
4. Pioneer Mode will be added based on the current model. This new model will offer a fresh experience, testing players' ability to allocate resources more than ever.
5. Ultra Commands will have cooldowns. Ultimate and Combo will be removed.
6. A fatigue system will be added. Valkyries lose half a star upon deployment, whereas undeployed Valkyries recover half a star per turn.
7. We'll add events that will be compulsorily triggered when a certain condition is met.
8. Event options will be added. Certain options will cost turns. Generated events will become more relevant to the corresponding map tiles.
9. Easter egg events will be added to spice up the game. Completing a certain option of specific events will unlock new Valkyries, Commands, etc.
10. We'll add Command effect previews and improve the UI of Commands, Soul Gear, Emblems, etc. We'll also add smoother UE effects and designs for maximum immersion.
11. Valkyries will be dubbed in Japanese under certain circumstances to make battles even more immersive.
12. More stunning Valkyries will be added, bringing the total number of Valkyries to over 80. Emblems will be increased to 80 and Soul Gear to 100. A wide range of monsters and bosses will be added. Monsters will be increased to 50. Singularity bosses will be increased to 20, special stage bosses to 20, and Final Calamity bosses to 10.
13. We'll add difficulty levels and various in-game events like lotteries, casinos, and special challenges.
14. We'll add a story mode with a complete storyline and multiple endings.
15. A dynamic difficulty system will be added: in Pioneer Mode, players can challenge themselves by customizing the difficulty.
16. A dynamic reward system will be added, granting players various dynamic rewards throughout the game.
17. A gallery will be added, including a story playback function and a bestiary.
4.What is the status of the Early Access version?
For now, Early Access contains:
1. Full walkthrough of main gameplay which eliminates calamity, and we have one basic difficulty In the full walkthrough, it also contains battle, story event, merchant event, etc. We will focus on these parts to improve their performance.
2. Finished basic outline of authority system.
3. Finished Pioneer(Hero) and its commands.
4. Finished about 30 Valkyries and their soul gears, enable, etc.
5. We have 20 types of monsters, 6 singularity bosses, 2 final bosses, 2 special bosses.
6. Finished tutorial.
5.Will the price of the game be different during and after the Early Access?
We consider that the game content and gameplay will be constantly updated and improved, and the development cost will also increase, so the price after the official release, may be adjusted. Or may not, however, we will insist on creating, we are willing to discuss fully with the players and listen to your suggestions, once there is an adjustment, we will be the first to announce the news in advance.
6.How do we plan to involve the player community in the development process?
"We plan to communicate with players through various channels such as steam community, Discord, Facebook, Twitter, Reddit, etc., to listen to players' real feelings, suggestions, and feedback as well as expectations of this game. We will further adjust our game according to these suggestions and feedback, and do our best to make this game good"
Cheers, White knight
Discord:https://discord.gg/bBcXatNxPv

