Hey everyone! I'm in a good mood lately since I've been making some major strides in the development of part 2 for AFH. I plan to put together a kickstarter pre-launch page for it soon and will likely link it in future posts. I also will be revisiting part 1 to add new content as well as fix some rare bugs I'm hearing about. I do apologize for how mid some of the minigames turned out, I really want to edit some of those to be cooler. I'm thinking in part 2 I'm going to make the minigames part of battles as special moves as well as the overworld and make them much more rhythm heaven inspired as well as having death animations like slay the dragon. I'm feeling very confident in the projects development and actually have a small team working on these things with me now, instead of just me! I learned ALOT from part 1, especially about launch dates and bug testing lol! I appreciate all of your continued support, you're all amazing and here's a few WIPs from part 2.
I'll be upgrading graphics in part 2, I was going to make them large like on the right, but realized the animation is super straining. (May as well make a cartoon by that point) so I decided to shrink the upgrade! Tell me your thoughts on this new style!

Disco Dave's dog is dying now and is in a machine that keeps it alive. The machine is powered by his dancing so he can never stop moving.

As punishment for letting you escape the Bigg Suits arm was taken away and replaced with an augmentation. He won't let you escape this time.

Slickers will now have motorcycles.

I have ALOT more under wraps right now, stay tuned (:
