Hey you awesome people out there!
This week just a short update because we are working on ....*drum roles*
...........our Release of the Prologue on Thursday 21st of October!
What's changed?
- Added a short buffer time frame before falling down into a hole to make it easier to precisely navigate around holes - Coyote time activated!
- You can now see what is inside a container (grass/chest/...) and also remove it again.
- Added an animation when picking up Fink in build mode.
- Breakable containers (e.g. pots,gras) now respawn when changing the room - however items inside will not respawn. - No more restarting a dungeon because you destroyed all the pots!
