Hey Dungeon builders and conquerors!
SDM Vlog 19 - 07.12.2021 - Watch Video
Version 2021.12.1 - 06-Dec-2021
What's new?
- Added a "Restart Dungeon"-Button to the pause menu - If you're stuck in an online dungeon you can now restart the dungeon.
- Added a "Random Dungeon"-Button to the online dungeon finish screen - HELP! I'm stuck in an endless loop of dungeons!
Bug-Fixes
- Minor Performance improvement for multiple crystal switches.
Version 2021.11.4 - 29-Nov-2021
What's new?
- Traps can now be toggled between different variants (e.g. differently timed Spikes) by clicking on them in build-mode. Duplicate Traps (Spikes) will be removed from the palette.
What's changed?
[Internal] Implemented new Sword Slash VFX. Press F1 to toggle between the different versions for comparison
Bug-Fixes
- Egg-Slimes would not correctly hide in their shell after getting hit.
- Fink would not do the correct spin attack animation when looking to the side.
Thank you for being part of our journey, development and Community!
Your team @rokaplay and @FIRECHICK

