- Completely rebuilt vehicle system
- Saving compatible with vehicles
- Vehicles now have impact sounds
- Cars now have steering wheels
- Vehicles now have screens that display the current music and the car's speed
- Some car's wheels will lock up when drifting
- Cars have exhausts
- Removed crosshair when in vehicle
- Can switch between third and first person in vehicles
- Vehicle camera controls now much better
- Vehicles can be rolled off of their roof with R
- Vehicles can be rolled in air, GTAV style
- Vehicle names now show up when you get in
- Vehicle controls now show on screen when in vehicle
- Vehicles perform better at lower framerates
- Vehicles control better
- Fixed some issues with enemy damage numbers
- Fixed humans damage type weaknesses and strengths not working
- Fixed milkigun outputting far too much damage
- Cultists are now weak to milk damage
- Fixed IHOP ref in book
- Sewerdepths start location changed
- Rebalanced and fixed various audio
- Removed some "armored" parts of the pootank
- Fixed cowveyor bugs
- Fixed cow udders being upside down sometimes
- Buttons can now be pressed with kicks and guitar swings
- Improved throwing humans corpses
- Optimised firework explosions
- End-of-fight sound effect will now play even if music is off
- Factory 2 cannon no longer useable when rising
- Added floaty little icon to hint at where backtracking paths are
- Factory 2 backtrackable
- Fixed poopy particles on your eyes rendering behind water surfaces
- Optimised bleach explosions, puddles, and decals
- Fixed your own bleach bottle explosions hurting you too much
- Fixed spelling mistake on testicle parchment
- Fixed puddle hurtboxes not scaling correctly
- Added a few damage type weaknesses and strengths to enemies
- "Change Difficulty" is now a more obvious option from the pause menu
- Arena card select screen now has blur behind it
- Water volumes, liquid depending, will extinguish and cause fires
- Fixed jittering when standing on physics props that weigh less than the player
- Can no longer clip your head through the underside of a bed
- Screen goes dark when you get in the sleepy zone of a bed
- Hasty Pootanks and Quicker Pootanks cards buffed
- Removed various test humans
- Updated the scoreboard screen to include kills YOU are responsible for, and lore sheets collected
- Fixed gaining health after dying (hopefully)
- Nailgun alt fire tweaks - better arc, costs less nails, slower fire rate
- Made poo barrel guys footsteps louder
- Zombie sound effects added
- Fixed throw prompt showing up when it shouldn't
- Fixed throw and use prompts sometimes saying the wrong input key
- Added flags and drapes
- Factory theming work
- Fixed Fly not flying very well
- Fixed enemy soul eggs not spawning sometimes
- Buffed zombie health
- Fly now has multiple projectile types
- Shitgun projectiles can now be put back in your bum
- Improved collision on doors
- Added high poly roads to platforming part
- Uddertaker now is hold-and-release-to-fire and starts with 0 ammo in mag
- Uddertaker is now on key 0 (supers)
- Improved gore effects on humans - blood trails from flying limbs, head flies upward on decapitation, eyes now fly forwards on decapitation, neck stumps spurt blood
- Uddertaker no longer targets dead enemies or cars
- Added more projectiles to dysfunction randomisation
- Firing certain weapons now count as vegan infractions
- Vegan infractions don't count if you're dreaming
- Parameterised poo material to make poo children
- Potentially fixed getting a "custom" difficulty despite that not yet being a thing
- Improvements and optimisations to enemy AI
- Reduced duration of floating damage numbers
- Kicking many small things at once is now much less laggy
- Boomer Juice is now an actually-good berzerk-style powerup, making kicks and guitar swings hugely explosive
- Updated theming for boomer juice
- Fixed explosions instigated by egg not hurting egg ever
- Sound effects for shooting an armored component is now louder
- Fixed Boomer Juice and Bongs not appearing in front of you when consuming
- Explosions, fire, or electricity inside the cow guts section will instantly explode the whole place and kill you
- Added health bars above enemies (can be turned on or off in Gameplay Options)
- Added intercom system
- Added Cow Boss
- Added Jonathan's Auto Barn
- Added "afterbirth" liquid type
- A few fixes to some achievements that might not have actually fixed them
- Fixed humans not dropping any goodies if they are supposed to
- Fixed some weapons appearing at wrong angles in hands
- Factory can now be pacifisted
- Fixed PISSCO and Factory music stopping if you respawn from the beginning
- Added more cars to M77
- Arena mode cards will now be visible in your inventory under the last tab
- Fixed obvious LOD in Sheffie train station
- Added Baby Flies and Fly Eggs
- Fly eggs are now shot from flies as well as regular fly projectiles
- Improvements to M77 platforming section
- Added save points to M77 platforming section
- Spears now spear humans and maybe other enemies
- Toolbox pickups now disappear if you already have one
- Added functioning alarm speakers to factory
- Puddles on walls and ceilings optimised and drip more
- Factory work to make the end clearer
- Added secondary-fire encouragement posters
- Lighting changes to various levels
- Optimised egg undulation
- Arena should have a boss at level 10
- Moved Pisstol box
- Reloading Pisstol adds a small amount to your "gallons of piss pissed" stat
- Can now turn radios on and off
- Fixed bus shelter model not allowing you underneath it
- Fixed some edibles not getting deleted when eaten
- Fixed projectiles damaging things when becoming unstuck from something
- Decal puddles now more reliably attach to moving things
- Traffic now more reliably hurts
- Added a few cars
- Humans don't get gibbed by fire, bleach, etc
- Improvements to fire
- Any dialog spoken underwater will now be gargled
- Improvements to speech bubble text size and fit etc
- The sound playing when an enemy is dazed will stop if they die during it
- Vehicle air drag fixes
- Explosive props' explosions will now correctly be your fault if caused by you
- Fire extinguisher explosions now extinguish burning pawns (but will probably just kill them anyway lol)
- Added fly eggs to factory
- Fixed factory 2 portapotty door getting stuck
- Optmised a few emitters
- Liquid volumes better-handle setting egg on fire
- News and updates
- 77p egg: Eggwife Playtest
- WOWEE 0.77.53.15
Source: Steam Community (opens in a new tab)
