- Improvements to speech bubbles.
- Fixed dazed particles not appearing on some enemies.
- Potentially fixed enemy kill count tracking wrong.
- Music added to arena mode.
- Fixed high shadow mode making the cow intestines unplayably foggy.
- Made vomiting quieter.
- "Charlie" arcade game fixes.
- Football cheering in Sheffie is now spacialised.
- Football in Sheffie now tracks if the player scored a goal rather than an NPC.
- "Back To Arcade" button is now "To Arcade".
- Pause menu compatible with more screen ratios.
- Objects thrown, kicked, or hit with melee will inflict damage if they go on to hit something else.
- Uddersphere powerup now sticks to the player.
- Fixed shopping trolleys not being grabbable.
- Added throw sound.
- Object throw force is more uniform, regardless of mass.
- Added an actually-fun drivable car to Sheffie.
- Gibbing a human deletes their skeletal mesh torso.
- Lamp posts now break on damage.
- Added a bin.
- Fixed humans being able to gib multiple times sometimes.
- Playground in Sheffie updated to look and feel more like a park.
- Tornado fight out-of-bounds area tightened.
- Tornado fight can now be pacifisted by surviving long enough.
- Small testicles now fire at a higher rate.
- Fixed milkigun projectile collision being visible.
- Factory blender and ending room tweaks.
- Glass particles are larger and more visible.
- Breaking a window spawns more glass particles.
- Fixed not being able to pick up stuck some Applicator tampons and Crossbowner bolts.
- Pootank buffed from 200HP to 300HP.
- Nails buffed from 8 damage to 10.
- Single Nailgun fire rate nerfed from 20/sec to 18/sec.
- Sewer boat now uses the new vehicle physics.
- Sewer boat section vastly improved.
- Updated controls "menu" to display more current controls.
- Added healer cultists to arena mode.
- Added flame pootanks to arena mode.
- More sound effect loudness and spaciality fixes.
- Added rudimentary gameplay options menu (currently only in pause menu, not main menu).
- Fixed Crossbowner not showing correct materials on some elements.
- Fireworks packs no longer explode on player respawn if they were destroyed before.
- Fog, thunderstorms, rain, and sunlight states are all saved using a new weather managing system.
- Cow intestines are more gross.
- Fixed computer passwords not savegaming.
- Fixed explosions blocking other explosions from doing damage lmao.
- Sewer Depths drainage bit is now savegamed.
- Disfunction mode no longer breaks the main menu.
- Fixed arcade coins not coming to the arcade with you depending on how you go there.
- Tweaks to arcade geometry and path data.
- Shitgun tooltip is more useful.
- Fixed being able to move the view around when in weapon wheel.
- Added more flash drives to arcade.
- Coal-hole is now behind a shutter door that saves and makes noise when opening.
- Double jumping no longer replaces upward momentum, instead adding to it (if your momentum is higher than momentum given by the double jump).
- Hurty liquid puddles are now deleted on load game.
- Cybermage no longer loses limbs except head.
- Tweaks to farm invisible walls.
- Egg's poos are bigger.
- Poo decals are more pooey.
- Kill taunts are now on a 5-8 second reset timer, then a 1/2 chance of happening, rather than a 1/3 chance of happening always.
- FOV should now save and transfer from level to level properly.
- Various important gameplay objects can no longer be burnt.
- Fixed cows not triggering kill taunts.
- Audio settings should now save and load properly.
Source: Steam Community (opens in a new tab)
