New
-Recruited monsters now have random alignments, natures, zodiacs, and variants. Wonder what you'll get?
-Added a Keep Teleport to the Main Menu
-Mousewheel now looks up and down, and middle mouse re-centers.
Enhanced
-On-Screen messages (treasure, etc.) now attempt to clear before battle. Still needs tweaking.
-Show a bit more of battler faces in the Turn Order Display
-New icon for unknown weaknesses
-Elemental weaknesses now make more sense for Gorge mobs
-Expanded Boss hitboxes so they are easier to click
-Boosted Quetzal's Rapid Bite to ignore defense and changed description
-Ally hit percentages slightly lowered
-Diagonal movement disabled when angled towards a wall
-Disabled direct mouse click movement (Movement buttons coming!)
-Raised chances for status effects to work
Fixed
-Fixed losing to Corvena not restoring health when the player initiated the fight
-Fixed Emberhound enemy using old name "Mantle Hound"
