New
-"Retro-lution Scale" slider for better performance/aesthetic
-Compass for minimap to indicate player facing
Enhanced
-If the party is full when recruiting a new monster, the party management screen comes up after battle
Fixed
-FPS drop in cavern due to Quest Updater event and lighting overlap
-(Needs Testing) Losing the Corvena fight locked A/D turning
-(Needs Testing) Enemies hard to target with mouse cursor
-Fixed being able to do a secret thing more than once, which didn't do anything anyway, because it's a secret.
