Just fine tuning some things before launch on Tuesday!
-------------------
Changelog 1.0.1
-------------------
ADDED: Particle effect for when plant dies (hovers over pot for 10 seconds so players can more easily identify which plant died)
ADDED: Smallest pot size needed for full plant growth now listed in plantipedia
-----
CHANGED: Plantipedia’s plant name is now centered on left page and resizes so it no longer goes off the page
CHANGED: Objects now rotate in bun’s hand according to their minimal angle snap value (e.g. a pot that could be placed at a 45 degree angle now rotates by 45 degrees when the player presses the rotate object action)
CHANGED: Safeguard system in place for when buns save and quit the game while carrying objects. Before, the object would simply float in place where the bun was last but this could cause some glitchy behavior with the snapping system down the line. Now, the object is moved to a specific place (one for each player 1-4) in front of the bun’s little cabin. When the game loads up again, a note warns the player about setting objects down before they save and quit, telling them they could lose their item. If a player doesn’t move the recovered item and does it again, the first item is destroyed. Again, this is to prevent hard locked issues with objects snapping into each other when they shouldn’t (due to a bun being able to carry an object anywhere).
CHANGE: “Can’t Order More” message at the mailbox broken up into two lines for better readability
-----
FIXED BUG: Two players can open the mailbox order menu at the same time causing issues
FIXED BUG: Plants sometimes not growing when in “No Death for Plants Mode” (cheat code). Now, plants behave exactly as they do without this cheat, they simply won’t die when their health is zero
FIXED BUG: Rock location offset issue when bun carries it
FIXED BUG: Can’t reach seeds in the center of a large table
FIXED BUG: Objects attaching to other objects when opening crates
