Hi everyone!
Welcome to our first of many devlogs! We’ve been hard at work lately and have a couple things to update everyone on.
We’ve done a lot of work to ensure the ecosystem continues to grow and evolve. This system has been inspired by the work of Sebastian Lague, and we’ve done our best to do an evolving world justice.
This is now the system works now:
Rabbits spawn and exist in the world.

The world then spawns some carrots to be eaten by those rabbits. And of course, those carrots need to respawn! Let's add a hunger metric to the rabbits so that they don't eat all carrots at once!

Rabbits should naturally reproduce, so let’s add that.

Last but not least, every ecosystem needs to finish the food chain. Let’s add a fox to hunt rabbits down within a certain interval!

That's the initial version of our ecosystem simulation!
Thank you everyone so much for your support and love. We can’t wait to showcase more of Good Heavens for you!
While you wait, you can check out our Discord and Twitter for more news, updates, and to hang out with our community. Feel free to even request some topics about the game in our Discord!
We’ll see you all soon!
