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Demo Update 0.11.6 Released

Patch Notes 0.11.6
Overview

  • New tutorials to improve the onboarding experience
  • Bugfixes and improvements

Known Issues

  • Autospeed match 'close' setting does not work as expected
  • Carrier and Large Transport do not have death animations and blink out of existence on death
  • Colliders for Fighter, Gunship, Carrier, and Large Transport are not optimized for best fitting
  • Jump-out animations are not scaled correctly for ships bigger than a gunship

Fixed

  • Targeting turret under reticule does not update the sub-target highlight correctly
  • Null reference error when trying to cycle through sub-targets without a main target
  • Progression lock with main missions 2 and 3 in the campaign

Added

  • Intermediate Targeting tutorial
  • Primary Weapons tutorial

Changed

  • Updated Basic Navigation tutorial to bring progression in line with other tutorials
  • Improved timings for computer messages in each tutorial
  • Modified controller glyphs display to be compact and better fitting with other HUD elements
  • Reduced the HUD Player Received Communications Panel background opacity to avoid text being unreadable on a bright background