Patch Notes 0.11.6
Overview
- New tutorials to improve the onboarding experience
- Bugfixes and improvements
Known Issues
- Autospeed match 'close' setting does not work as expected
- Carrier and Large Transport do not have death animations and blink out of existence on death
- Colliders for Fighter, Gunship, Carrier, and Large Transport are not optimized for best fitting
- Jump-out animations are not scaled correctly for ships bigger than a gunship
Fixed
- Targeting turret under reticule does not update the sub-target highlight correctly
- Null reference error when trying to cycle through sub-targets without a main target
- Progression lock with main missions 2 and 3 in the campaign
Added
- Intermediate Targeting tutorial
- Primary Weapons tutorial
Changed
- Updated Basic Navigation tutorial to bring progression in line with other tutorials
- Improved timings for computer messages in each tutorial
- Modified controller glyphs display to be compact and better fitting with other HUD elements
- Reduced the HUD Player Received Communications Panel background opacity to avoid text being unreadable on a bright background