Release Date
ZONERS should be releasing...today?! (29th July 2022)
Except, it might not because a small technical fluff on my end has meant it went into review for approval late ːsteamfacepalmː Fear not, at the absolute worst we're looking at a few day delay, and if we're lucky, we're looking at a release later today! Whilst I wait, I'm hunting down as many bugs as I can find so any players have as few problems as possible.
Early Access Plans
So, Early Access, that means the game isn't finished right? Correct. There's a lot still to add to the game, not least of which is aesthetic polish and game balance. But anyone who dips in during this period will see fairly frequent updates (minimum of monthly) starting the 14th of August. Keep reading for more information on how I plan to approach this and pricing going forward, or scroll to the bottom to see a visually laid out summary of my 3 Phase Road Map to v1.0.
- The game will release at it's lowest price, roughly half of it's final full release price.
- Provided there are no major hitches, every 4-6 months I will complete a "Phase" of development, which has certain development goals in mind.
- There will be 3 main phases, meaning Early Access will take about 12-18 months depending on life circumstances speeding up or slowing down development.
- When a phase is officially complete the price will be increased by a few £/$.
- I will spam all my available channels the week before I do this so people have the opportunity to make a purchase decision before a price increase with fair warning.
- From Early Access launch up to and including v1.0 release, there will be exactly 3 price increases just as there are 3 phases.
Not all planned content, features & polish is included in the below Road Map. As such, this is not a comprehensive list of the tasks, big and small, involved in making a complete game to the standard I want, of which there are probably 100s or 1000s. Please keep this in mind when discussing suggestions or issues with the game. I still have a day job to work and a life to survive. I will do my upmost best to surpass your expectations and try and provide some surprises along the way.

If you have any further questions or just want to share some support, don't hesitate to get in touch here, on the forums, twitter, reddit, email, any will do!
I look forward to the release (FINALLY) and can't wait to keep working hard to make it a full package bursting at the seems with personality!
