Version 1.1 is now out! The patch notes are below.
Bug fixes:
- Fixed the game score showing the highest score reached in a previous run when starting a new game.
- Fixed low quality text and images.
- Fixed an issue with the timer bar not showing as completely filled during the game over screen.
General changes:
- Restructured the main menu and options menu, and removed tooltips from the main menu.
- Consolidated all gameplay instructions to one panel on the main menu.
- Added developer logo to the game upon startup, and updated credits.
Gameplay:
- Changed clickable areas from completely screen-wide buttons to smaller squares.
- All games now start with the red button active first. Each click after the first will still be random.
- Timers no longer count down automatically. They will now count down once a button is pressed.
- Clicking an incorrect button will now cause a short delay of one second before the timer resets. During this delay, buttons cannot be clicked.
Graphical changes:
- Changed background visuals, and added a scrolling animation.
- Rearranged and changed the appearance of various game buttons.
- Reduced overall color saturation of the game.
- Refactored visual feedback for hitting/missing a button.
- Removed screen lens distortion and particle effects.
- Reduced intensity of bloom and chromatic aberration effects.
- Removed effects toggle, as it has not become useless due to reduced/removed visual effects.
- Changed "game over" text to read "game complete", and changed color from red to yellow.
- Added options for VSync, resolution and FPS cap.
Audio changes:
- Remastered "hit" sound effect, and included pitch variations.
- Changed the "miss" sound effect.
- Changed the toggle music/sound effects options into global sound sliders.
Update 5/16, 4:30 AM EST - Changes:
- Fixed a "missing executable" error. If this is still happening, try reinstalling the game.
- FPS Slider and VSync toggle have been disabled to prevent a scoring exploit. Because of this, frame rates are currently locked at 60.
- Fixed volume sliders starting at their lowest settings.
