Salvete Lusores!
The new update is coming, making your life easier, and this game hopefully easier to understand!
Demo Changes
- Fixed a rare bug with Telkas projectile in strange cases not showing the intense glow at its edge correctly when it is ready to explode
- Added a system to show the attack pattern of units you placed. This should also make it easier to see the rotation of units you are placing
- The pattern will also be shown if you hover over units already placed on the cube.
- Not that it is no simulation of a move though, it does not take into account damage block, attacks that ignore blocks, hitpoints, or friendly fire.
- Also, and this was way more work than it probably seemed, added a new "Bumping" System for units to show when they were trying to move to the same location, thus blocking themselves, with movement of the units, FX and sound
- A smaller version also plays when units try to move into obstacles
- Previously they were just standing still, which seemed to confuse some of you
