This week we bring some quite big changes to how the map feels and plays out. Lots of Steam and backend fixes and work to get to our goal of making both the PvE and PvP mode.
ITEMS & CO-PILOTS
- Projectile Turret Changes
- Munition Cost Changes
- 'Warden' Probes
- Mines and Minelayers
SHIP CHANGES
- Battleship Role Rework
- Mining Ship Changes
- Arbor Changes
GENERAL GAMEPLAY CHANGES
- NPC Pathfinding
- Camp Timer Changes
- Map Layout Changes
- Fog of War is no longer Full-Black
OPTIMIZATION
- Fixed model flickering
- New Model LODs
CONTROLS
- New Ship Controls
VFX & UI
- Co-Pilot voice lines
- Steam Integration in Main Menu
NEW SHIPS
- New Recon Cruiser
Read the full patch notes:
FULL PATCH NOTES
