Welcome to Steam Next Fest!
We are absolutely thrilled to put our demo in hands of players. Here are some changes we've made over the weekend:
Content:
- Added dynamic damage intents to monsters - now the damage number corresponds to actual damage you will receive and you don't have to calculate the status effects in your head
- Added black background fade animations to events, rest and pause menu
- Added new intent sprites for monsters
- Added new text icons for bounces and damage
Balance:
- Contained Muisak damage to all monsters per bounce reduced (2->1) - further nerf was needed
Fixes:
- Fixed charity in shops (shopkeepers wouldn't take gold)
- Fixed placeholder labels in Options
- Fixed Options not being saved between scenes
- Fixed various sounds not responding to sound settings
During this week we'll monitor the balance situation closely and address any raised issues. We are aware of a display bug concerning the flip indicator and will have it fixed shortly.
We'd like to thank members of the community: Judowiec, Adin, The Games Detective, Undercover Shrimp, Hoodoo, Jujubee, Sanger and Taka who report bugs and actively discuss the game in various channels. Everyone is welcome to drop by our Discord.
https://store.steampowered.com/app/1591220/Tamarak_Trail/?gclid=CjwKCAjw-b-kBhB-EiwA4fvKrApV4gcClCLdVOPEZl_kCxYwvWVluDFUA5693mjn7nWOO6HCfKSGhRoCv_MQAvD_BwE&gsid=1eda5cd1ddcf6bfca7899a444f127671&gsc=1
