Hi everyone! Got a small collection of features for you with this week's update!
First off I want to talk about a performance issue where every city region was updating information about it's inhabitants every frame. In large cities this was turning into quite a performance hit even if there wasn't a large amount of people in the sim so now I have changed it so that this update only happens 4 times per second. This should help with performance gains.
I've also tweaked the military AI so that they don't get stuck at the windows on certain buildings when they are clearing them out, they will now shoot out the windows and enter the building.
Thirdly I've made a change to the AI so that when people are doing an action in a specific room and are moving around randomly they will no longer randomly move onto the stairs or out the doors and accidentally leave the area they were supposed to be in.
Lastly I have fixed a bug in the cop AI where they would be stuck in a quarantining mode holding formation when they were supposed to be withdrawing to the police station.
As for the future of the upcoming updates, I believe the Cop AI needs an overhaul and I intend to do that so they are going to be much smarter about how they work.
Thanks for playing and I hope you enjoy the update!
