Hi everyone! Got a few interesting things for you this week!
First of all, there's been new additions to the Call In Military screen:
Now you are able to select where the military choppers will drop off troops instead of them being dropped off at every intersection! This means you can create interesting new scenarios where a small band of troops are dropped into the center of an apocalypse:
I'm hoping to add more military specific AI changes soon!
Also there is a new visual added for when doors and windows are being broken down:
Before zombies and cops used to just stand there until the window/door disappeared, but now you can see the windows/doors sink into the ground as they are being destroyed, which helps give you a little more visual information on what is going on.
Lastly a small AI change involving when cops/military are confronted by a zombie 1 tile away and how they retreat. When they are completely surrounded they used to attempt to retreat but have nowhere to run and stand still. Now they will fire as a last desperate resort.
I hope you all enjoy this latest update and let me know your thoughts!
