Hi everyone! Here's what I have for you this week:
Rearranged the escape menu options and added the Reinfect button to it, so that users don't have to wait for every zombie to die before they can add more to the simulation.
I'm also working on improving the AI on the interiors of buildings, though the changes are small at first I hope to build on the systems I'm putting in place:
Survivors who detect a zombie in the room they are currently in will attempt to flee to a different room. I'm going to try and be adding systems where the military / cops will search buildings and either evacuate them or use them as safe havens.
Other small things:
Find civilian screen now automatically selects that civilian for tracking
Tweaked grid visuals to change at different zoom distances
Thanks for playing and I hope you enjoy the latest update!
