Hi everyone! I've had a busy few weeks and haven't been able to put out an update for a little while, but I'm back and ready to keep pushing the game forward! Let's get to the update:
It's now possible to designate buildings as being a Police Station in the editor. The default buildings have also been changed to have one of them set as a police station.
When generating the city you can choose the number of police stations it will have. It no longer simply picks a random city block and decides it's the station. I've done this as part of a system rework that will add functionality specific to certain buildings. I want to add hospitals to this list in this same way further on down the road.
If you have more than one police station in a city you can choose which one will be designated as the primary station. I'm going to be adding AI that supports multiple stations being used at the same time but at the moment a single one is picked out from the potential stations in the city.
It took a lot of code changes to support this system change, and unfortunately most of the game doesn't seem different for it yet but this is the groundwork for adding things like hospitals, designating homes, offices and the things we need to be able to do more advanced building based logic.
If there are any other types of buildings you'd like to see marked like this other than hospitals, let me know in the comments! Thanks as always and see you in the next update!
