Hi everyone!
Continuing on last week's theme of saving cities, this week's update is the ability to save prefabs of Virus Settings:
I've added four examples for you to try out:
Default - This is the same settings the game has been using by default. You can click this to reset your settings back to default to undo your changes.
Fast Zombies - Zombies run as fast as humans. People they infect will turn quickly. They die in one shot to make up for this but they are still a serious threat.
Slow Zombies - Zombies are originally slow by default, but for this setting I've slowed them down to 3x slower than human speed. I've given them 8 shots to kill to make them far more tankier than a regular zombie, giving people a chance to organise but ammo will become a serious problem.
Airborne - This prefab shows how the game changes when the airborne setting is turned on. The infection Rate is set to 80%, meaning 20% of the humans who get infected will be immune and the rest will turn. The virus will spread very quickly and death is guaranteed for most but the survivors have a chance to hold out and avoid being eaten.
There are parts of the airborne system I'm not entirely happy with so I may tweak that in future updates, but this will do for now!
You can also add your own prefabs and they will be saved so that you don't have to keep reconfiguring the virus every time you relaunch the game. They are saved in AppData/Local/DeadOS/Saved/Prefabs/Virus if you need to delete them. I'm going to add a feature to delete them ingame (as well as the saved cities) in a future update.
Are there any other prefabs you think I should add to the example list? Let me know in the comments and thanks for playing as always!
