Early Access Patch Note - V0.1.5
Fellow Primates,
Thank you for your patience! Told you we are cooking something BIG and here we are! Happy to deliver the all-new Endless Mode today as the very first game mode update post-Early Access launch!
Check it out!
All-New Endless Mode
This brand new mode is for you, hardcore players!
- Play through an infinite cycle of combat rooms. Careful as you progress, as enemies and bosses will get stronger every cycle.
- Steam Leaderboard is now supported alongside the new Endless Mode. Now your Best Run Times and Max Endless Floors Conquered will be submitted and shown on Steam!
Class Balancing
- Dino Berserker: Buffed Retaliate damage reduction.
- Dino Berserker: Buffed Retaliate damage output.
- Dino Berserker: After Retaliate, you will get a few immunity frames.
- Dino Berserker: If you activate Retaliate while moving, it will mimic the usual Dodge Roll movement.
- Dino Berserker: Bosses won't drop Secondary Weapons.
- Dino Berserker: Shaman won't appear, as you can't use the Ape Amulet.
- Sorcerer Frog: Will emit Typhoons when executing Ground Pound.
- Sorcerer Frog: Buffed Max Health (50% -> 60% of base Max Health).
- Master Dog: Buffed chances to summon random creature on melee kill (50% -> 100%).
- Master Dog: Buffed lifetime of summons (+25% -> +50%).
- Warrior Bear: Removed initial speed reduction debuff.
- Warrior Bear: Speed bonuses during the run will be reduced by 50%.
- Warrior Bear: Greatly buffed Heavy Roll damage scaling with Max Health (100% -> 300%).
Overall Difficulty Adjustment
- Bosses in Extra Hard difficulty are faster now.
- Final Boss - Meteors attack buffed.
General
- Defense stat capped at 60%.
- Biome name will appear when you enter a new biome.
- Lowered volume of swarm/beehive summons loop sound.
- Added more enemy combinations in arena rooms.
Bugs Fixes:
- Killstreak timer goes down in some peaceful rooms like the mask fusion room.
- The "Flying Bomb" enemy might not trigger death animation if killed too fast on spawn.
The Dunjungle Team
