The demo for Riftbound has been well received by players. Below we are going to share some of the results and the most common feedback we have received from hundreds of submissions!
Things Players Love Most in Riftbound
- Evolving elementals during battle
- Trying different strategies
- Tactical spells that push enemies
- The Plants vs Zombies similarity
- The sense of danger from the Executioner
- Lightning Spell to ragdoll enemies
Most Requested Features
- The ability to adjust the speed during battle
- Better notification when the game is paused
- Some quality of life features (such as timers on evolving)
Developer Comments
Thanks to everyone that provided feedback!
Everyone is really, really loving the ability to evolve elementals during battle which we are happy to hear as this is one of our key features. We are also happy to hear that players are enjoying using the tactical spells such as Water Spout and Rock Wall to move enemies around and control the pace of the battle.
Players are also sharing some of the strategies they are using, and it's great to see people adapting strategies they have used in other games (like Plants vs Zombies) into our game. Plants vs Zombies is by far the game with the highest similarity according to our feedback with players calling it a "Fantasy version of plants vs zombies" and "Plants vs Zombies meets Pokemon". This is really awesome to hear as one of our goals has been to bring this genre back to PC players.
We have had a few requests for some features such as the ability to change the battle speed, which I'm happy to confirm as a feature that will be added to the demo in an upcoming update, so keep an eye out for that one.
Please keep sending more feedback via the Steam forums and our Discord server!
