Greetings!
Our team is happy to report that faction related mechanics have been fine-tuned, as well as the associated buffs and debuffs, which we'll cover in the next update.
As you know, there are five factions in Anvil Saga: England, France, the Holy Church, the Witches and the Bandits.

All orders now carry unique designations associated with each faction. This makes choosing which orders you want to fulfil first that much easier. Once an order is completed, a colored number will appear above the customer's head, representing the change in reputation for that faction.
England, France and Bandits accrue reputation from five types of customers: knights, soldiers, peasants, merchants and hunters. Knights, soldiers and hunters will only come if the province is under the control of their faction. Hunters may also drop in during archery competitions. Though, peasants and merchants of all factions will visit at any time.
Keep in mind that merchants and hunters do not like competition. For example, if you fulfill an order for a French merchant or hunter, all English merchants and hunters will immediately leave the queue. Politics sure are tricky!
To increase reputation with the Holy Church or the Witches, you will have to complete orders from priests and witches respectively.
Bandits will not be affected by this decision, but they don't like to be turned down. If you choose to not fulfill an order from a customer belonging to the Bandit faction, your reputation with the faction will be lowered.
Respectfully,
The Anvil Saga Team
