Just a quick summary of some small changes received from feedback.
Changelog:
- Fixed player getting stuck on roller coaster rides
- Backpacks now drop 1 rocket and 5 plasma ammo as well
- All items now have larger pickup radius, so no more getting stuck on toilets
- Fixed missing collision data for the RGB door walls on E1M3
EP3 is taking slightly longer than anticipated; partly because I really want to make interesting levels with multiple paths and good flow, while also not making them as open as some of the previous levels, focusing on tighter maps and combat. So far there are five levels coming, making the total missions 16, with a couple new enemy types.
Thanks again guys for being patient and helpful! I'm a software developer by trade and this is my first video game apart from the IT industry and it's very different and new for me, so If you see any bugs or have feedback please feel free to let me know, as I am still a novice in this field! I'll try to get EP3 out as soon as possible!
