UPD!
Now the implants fail only when you lose an extra life (1UP).
The cost of an extra life is slightly reduced.
Now you can buy up to three 1UP, or find up to five 1UP at stations.
Now, when you take damage, one of your implants may fail.
FAULTY implants have negative consequences, as a rule - the opposite of the positive effect of SERVICEABLE implants.
On the ship you will find a workbench where you can repair all the implants.
Among other changes:
- Fixed minor bugs.
- Small graphic changes.
- Small changes in the balance.
