For those of you just joining us, a couple months ago we committed to publishing updates every week or two describing game development status. This is the first time we're using Steam's tools to do so instead of email (crossing my fingers I've chosen the correct tool).
New:
Store page set live, visible to the public
Public beta phase started
Changed:
Bugs addressed:
while not truly fixed, a multi-threading issue is now handled with hot-restarts of a failed internal process. Seems to prevent the crashes that were occurring, and may be handling the issue fast enough that they won't even notice.
Store Page / Marketing:
-several graphics replaced or modified
-75 preview requests sent to game reviewers
-public beta announced to a handful of forums
Notes:
Looking ahead:
-Pushing out the companion app, the one that will crowd source article content
-Adding additional newspaper content already created to game
-Responding to beta user feedback
