Source: Steam Community (opens in a new tab)

- New: Gladiator types based on assigned skills and equipped gear. Gears with effect visible. Effects by gear shown in stats.
- New: Gear Dagger, Equip instead of shield increase overall damage.
- New: survival stats affects your damage armor and stamina
- Fixed: Wine stepping barrel had broken saving.
- Fixed: Selling things in hand remove object before possibility to cancel.
- Fixed: Selling things in hand removed only one object.
- Fixed: When barley was planted and 0 progress, loaded look was 50%
- Fixed: Broken storage logic, stayed full even removed items.
- Fixed: Object not bought were showing both tooltip window and shop window