Hello Sky denizens! This update lays the foundation for the game. Not much "gameplay" content was added; most of the work was focused on the game's internal code/structure and systems. But here some stuff.
This update will be on Test Public branch. When testing is done then it will be moved to live demo.
To install Test Public branch, go to SkyCraft Demo -> Properties -> Betas and select test_public.
Essence / Phantom
Spirit renamed to Phantom.
On consumed: shows the amount essence collected.
Removed RGB channels for essence. Now only represented as single value.
Entities can now drop essence.
Player now has a vessel that limits the amount of essence it can hold.
Player Island
Essence burn: from 10 to 1 (Based on island size).
Island speed now only has three speed switches. This change was made due to excessive scrolling 1-100 was too much.
Essence burn by speed from 0 to 3.
Island direction effects indications have been improved.
Island trail effect. For a better visual representation of the island's speed and direction of movement.
Added island corruption.
Player Character / Status / Enhancement


Added players nameplates at close range.
Added hunger sounds.
Eyes shader improved.
Settings
Added Invert vertical mouse.
Renamed General Volume to Master Volume.
Added Game Volume.
Added Interface Volume.
Added Controls tab to remap keybindings to your preferences.
World Settings

Entities
Added new NPC: Skeleton.
Now drops a random amount of essence.
Added body physics on death.
Added effects on death.
Added blood particles.
Player Island Corruption
Island corruption is an event that burst out corrupted enemies from your island. You can change scale and time of corruption in World Settings.

Thats about it. As i said a lot of work has been done for internal code and reworks, there's not much gameplay content added, next time i will go for Items, Crafts, Buildings, Islands etc. Also right now i need to finish Islands Corruption for wild islands (spawn enemies on certain nights) and do some Astralons (i added Astral and Astralons like a year ago, and didn't do with them anything steamfacepalm).
