We're just about to run our second open beta test, starting tomorrow! There have been a bunch of changes, additions and fixes that we made between the previous test last month and this one. Here's a list of most of the things we worked on:
- New Additions
- Added a daily challenge system that award extra chips when challenges are completed, resetting once per day
- The total paint and kill scores per team are now displayed on the results screen
- You can now go back to the score list after your rewards have finished being displayed
- Added a spawn point system, reducing the ability to "spawn camp"
- Added our PhatRobit splash screen on startup, which can be skipped by clicking anywhere
- Added a Custom Game browser, making it easier to host and join custom games
- It is now possible to use text-chat with your group in the main menu
- A small icon is now displayed on group members that are in the customization window
- Added notifications for when group members join, leave or are invited
- Text notifications for group members are now a unique color
- Group invitations now have a timeout
- A new weapon has been added: Rocket Launcher
- A new weapon has been added: Sniper
- Added lobby voting, allowing players to choose between a few team colors and map choices before a match begins in Quick Play
- Added a short invulnerability shield that's applied to players and bots when respawning from death
- Added a new map: Spacey Space
- Added a new map: Wonderland
- Added a new map: Castle Keep
- Added 14 new pets
- Changes
- Made some small changes to the settings panel
- Anyone in your group now has the ability to invite their friends, not just the group leader
- In matches that aren't full (less than 8 players), players that aren't grouped are now put on different teams
- If a player joins a quick play lobby while the timer is below 10 seconds, 5 seconds will be added to the timer
- Made adjustments to wing items so they are more visible
- Hair color can now be customized, but it will still swap to your team color during a match
- Fixes
- Fixed an issue that caused group members to sometimes be displayed incorrectly in the menu
- Group nameplates should now update properly when a member changes their name
- Fixed some text wrapping issues
- Fixed an issue that caused bombs to sometimes display a bot killing you instead of the player that threw the bomb
- Fixed some areas where players could get stuck on the Park Island map
Please keep in mind that the game is still a work-in-progress and there is still more work to be done before release.
If you aren't sure how to participate in the beta tests, you can find all the info you need over on our Discord server.
If you have any suggestions or issues with the game while playing during the beta tests, please let us know by posting in the Steam discussion board or by joining our Discord server. We hope you enjoy playing the game!
