Hey folks, sorry for the recent inactivity, finals really did get the best of me. But on the brighter side of things, I'm finally done with school for this semester so will have more time in the coming weeks to push more Slimekeep updates out! This update is a smaller and just fixes some small bugs and issues.
As always, if you find any new bugs or have feedback, please report them in the Discord:
Discord.
General Fixes & Improvements
- Reworked and remastered all music in the game for improved audio quality overall
- Improved the Chopper boss death animation
- Added a +25 slimeballs popup after winning the tavern darts minigame
- Changed the Digger Slime’s trail to look cleaner and less janky
- Fixed a typo in the Boatkeeper’s dialogue
- Fixed a few instances where music would desync when transitioning between boat rooms and shop rooms
- Fixed a layering issue with an NPC in the apartments room
- Fixed a minor layering issue with slimes in the slime pen
- Fixed a major bug where hitting the home button after defeating the slime king would delete all saves
- Fixed a bug where the player could earn the “No Hit Slime King” achievement while still technically taking damage
- Fixed Chopper boss remains sometimes covering the chest drop after death
- Fixed a tipbert spelling error
- Enemies can no longer be knocked into pits during the capture animation from any source
- Samurai boss can no longer clip into walls
- Paused the DJ Boss music properly when pausing the game to prevent desync
Happy slimekeeping,
BenBonk
