I have become very busy recently, so the medical system is not yet finished. Currently only AI can treat others using the medical system. I plan to further expand and improve on it as we go as well as add player support in the future.
NEW CONTENT
- Radial Interaction System
- Sandbox Weather Abilities
- Sandbox Time Abilities
- Sandbox Command Abilities
- Backwards Cap
- Beret
- Moustache
- Beard
- Ballistic Shoulder Pads
- Grenade Launcher
- Detailed Damage Indicator (WIP)
- Detailed Bleeding System (WIP)
- Detailed Shock System (WIP)
- Bandage (AI USE ONLY)
- Morphine (AI USE ONLY)
- Tourniquet (AI USE ONLY)
- Improved German VO (WIP)
- Spanish VO (WIP)
- French VO (WIP)
- Physical Materials (WIP) - Allows different particle effects based on the material
NEW CHANGES
- Blood Soaking Removed (Fixes the character turning red bug as well as lag when multiple characters are damaged at one)
- Realigned FP sights
- Deforming Wounds
BUGFIXES
- Character turning red when damaged
FUTURE CONTENT
- WORLD WAR 2!



Skull Insignia will be removed from the final model. The other insignia will stay.
