Gameplay Changes:
-Tutorial mini-campaign added
-Recreated the "River of Gold" map
-Wares can now be disabled in the marketplace
-Reduced taxes of houses from 8/21/48/70 to 6/18/40/67
-Reduced base price of medicine from 50 to 40
-Added ping function to the minimap
-Several messages now have pings associated with them (such as 'town is on fire' event)
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Bug Fixes:
-Fixed an issue where a carrier dousing fires in a workplace that requires water could permanently block its supply of water
-Toggle all wares now properly refreshes the UI
-Houses properly take into account appeal when evolving and devolving
-Fixed fishing lodge and mine not being able to be built in certain areas
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Graphics Changes:
-Lobby chat is now a seperate draggable window from the lobby
-Added missing ware carrying animations to serfs
-'Toggle all wares' button now updates the UI properly
