Source: Steam Community (opens in a new tab)
Distribution & housing rework
- Housing is now 2x2 instead of 2x3 and provides 9/10/11/12 population instead of 9/12/14/15
- Marketplace square building split into 4 individual shops (food, clothing, furniture, jewelry)
- Apothecary being the 5th shop (aswell as creator) for medicine
- All shops and markets are now local, which means they have a range in which they distribute goods
- Inn and apothecary work the same way to shops (have a distribution range)
Other Gameplay Changes
- Buildings now have a proper center (for purposes of projectile fire)
Bug Fixes
- Fixed apothecary bugging the game to a halt
Graphics Changes
- Added new graphics for shops and markets
- Updated hovel thatch to match its upgraded counterpart
- Updated housing graphics to be slightly less tall
- New design for the mana creator