Source: Steam Community (opens in a new tab)
AI Improvements
- Builds more towers and more houses (which should make them be able to train more soldiers and more defenses)
- Activates festival on the square if satisfaction is too low
- Tweaked the AI's build orders to make them more reliable in not dying to nature
Gameplay Changes
- Carriers now prioritize construction over delivery more
- Added signposts to the maps Snowy Tundra, Great Oases and Ruined City
- Added food to the caravans instead of the storehouse in the mission 'Righteous Retribution'
Bug Fixes
- Fixed mages not being trainable
- Removed instances of 'Feather' resource in Fletchery's description
- Fixed enemy player in the 'Seeds of Corruption' not attacking
- Hagen in mission 'Weeding out the Weasel' now attacks the enemy
- Mission 'Amongst the Mountain Peaks' now has its main objective visible
- When houses change players they now properly register new beds
- Fixed the rebellion not triggering in mission 'Impregnable Fortress'
- Mage Academy no longer intakes jewelry (as it's no longer required for mages)