Source: Steam Community (opens in a new tab)
Gameplay Changes
- Changed the first quest on the 3rd tutorial mission to be "Have 15 or more satisfaction and 50 population"
- Mules no longer waste their carried resources if the storehouse is full
Bug Fixes
- Fixed the mules not carrying stone in Dawn of an Empire: Mission 2
- Events such as disease or town fires are now properly disabled in some campaign missions
- Fixed the Kastrudian bonus starting with Storage Rooms (should be Masonry)
- Caravans no longer stop just before entering a storehouse